Increases the Attack Speed of ally monsters in the Arena by 33%.
Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. [Seal of Fire] is automatically activated if the enemy dies.
Attacks the enemy, removing 1 beneficial effect and decreasing its Defense for 2 turns. The damage is proportionate to the enemy's MAX HP.
Revives the dead ally with 30% HP and increases the revived ally's Attack Power for 1 turn. In addition, if [Warrior's Return] skill is available to be used, the skill will be activated instantly when another ally takes damage that causes death. The MAX skill cooldown is increased by 2 turns each, up to 2 times, whenever you revive an ally with this skill.
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